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201. MIssions used to be fun... - in Missions & Complexes [original thread]
Originally by: Killer Gandry ...but most of all, CHANGE YOUR ATTITUDE. Sound advice. Perhaps you should consider following it yourself. To me it's not about how hard the missions are, but simply a case that the rewards do not even c...
- by Polaris Lumine - at 2004.12.15 12:44:00
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202. DEVS - Why does the Camera reset instantly after a kill? - in EVE General Discussion [original thread]
*signed* -- Polaris Lumine
- by Polaris Lumine - at 2004.12.15 08:25:00
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203. DEVS - Why does the Camera reset instantly after a kill? - in EVE General Discussion [original thread]
*signed* -- Polaris Lumine
- by Polaris Lumine - at 2004.12.15 08:25:00
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204. server transport unconnected? - in EVE General Discussion [original thread]
Originally by: Crux Australis Come on, I just need to switch skill then I'm off to bed...zzzzzzzzzzzz.... Me too -- Polaris Lumine
- by Polaris Lumine - at 2004.12.14 23:36:00
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205. server transport unconnected? - in EVE General Discussion [original thread]
Originally by: Crux Australis Come on, I just need to switch skill then I'm off to bed...zzzzzzzzzzzz.... Me too -- Polaris Lumine
- by Polaris Lumine - at 2004.12.14 23:36:00
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206. hint for picking up loot in a deadspace mission - in Missions & Complexes [original thread]
When I have done this I have noticed that half the cans were missing. -- Polaris Lumine
- by Polaris Lumine - at 2004.12.12 13:17:00
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207. hint for picking up loot in a deadspace mission - in Missions & Complexes [original thread]
When I have done this I have noticed that half the cans were missing. -- Polaris Lumine
- by Polaris Lumine - at 2004.12.12 13:17:00
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208. Lvl 3 missions rats now too hard? - in Missions & Complexes [original thread]
Edited by: Polaris Lumine on 12/12/2004 11:36:58 Originally by: Alejandro Zapata Level 3 rats are not too hard to be killed with a cruiser or a battlecruiser. Before exodus, with the exception of Mordu's, the missions were too easy in ...
- by Polaris Lumine - at 2004.12.12 11:32:00
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209. Lvl 3 missions rats now too hard? - in Missions & Complexes [original thread]
Edited by: Polaris Lumine on 12/12/2004 11:36:58 Originally by: Alejandro Zapata Level 3 rats are not too hard to be killed with a cruiser or a battlecruiser. Before exodus, with the exception of Mordu's, the missions were too easy in ...
- by Polaris Lumine - at 2004.12.12 11:32:00
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210. BAN DEADSPACE PETITION - in Missions & Complexes [original thread]
I cancelled my account last evening and it's now on the "pending cancellation" until 3rd Jan. The main reason was because I simply hate doing level 3 missions now and this is my chosen source of income. If these are not changed drastically by the ...
- by Polaris Lumine - at 2004.12.09 20:27:00
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211. BAN DEADSPACE PETITION - in Missions & Complexes [original thread]
I cancelled my account last evening and it's now on the "pending cancellation" until 3rd Jan. The main reason was because I simply hate doing level 3 missions now and this is my chosen source of income. If these are not changed drastically by the ...
- by Polaris Lumine - at 2004.12.09 20:27:00
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212. Lvl 3 missions rats now too hard? - in Missions & Complexes [original thread]
Edited by: Polaris Lumine on 08/12/2004 19:48:38 Well, I'm not a noob and have reasonable skills, over 2 mil in gunnery, over 1 mil in missiles, bc to level 3 (or is it 4?)(7.5 mil sp in total) - and I really struggle in a Ferox on the Sanshas...
- by Polaris Lumine - at 2004.12.08 19:36:00
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213. Lvl 3 missions rats now too hard? - in Missions & Complexes [original thread]
Edited by: Polaris Lumine on 08/12/2004 19:48:38 Well, I'm not a noob and have reasonable skills, over 2 mil in gunnery, over 1 mil in missiles, bc to level 3 (or is it 4?)(7.5 mil sp in total) - and I really struggle in a Ferox on the Sanshas...
- by Polaris Lumine - at 2004.12.08 19:36:00
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214. Todays Screenshot - in EVE General Discussion [original thread]
Very nice. -- Polaris Lumine
- by Polaris Lumine - at 2004.12.08 12:50:00
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215. Todays Screenshot - in EVE General Discussion [original thread]
Very nice. -- Polaris Lumine
- by Polaris Lumine - at 2004.12.08 12:50:00
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216. Random my ass - in Missions & Complexes [original thread]
Can't be as boring as waiting "several hours" to reject it each time. Just do the damn thing and the get some isk instead of waiting hours and hours and losing isk in the process (well, not making it). Making agents "intelligent" is a bad idea a...
- by Polaris Lumine - at 2004.12.05 13:32:00
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217. Random my ass - in Missions & Complexes [original thread]
Can't be as boring as waiting "several hours" to reject it each time. Just do the damn thing and the get some isk instead of waiting hours and hours and losing isk in the process (well, not making it). Making agents "intelligent" is a bad idea a...
- by Polaris Lumine - at 2004.12.05 13:32:00
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218. Setup on a Ferox - in Ships and Modules [original thread]
Edited by: Polaris Lumine on 05/12/2004 13:04:35 I'm still fine tuning my (PvE) set up but presently it consists of: Highs 5 x Heavy Launchers (mixture of named types) 2 x 250mm Rails (1 named) Meds 1 x T2 Shield Booster 2 x Shield Hardners ...
- by Polaris Lumine - at 2004.12.05 13:01:00
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219. Setup on a Ferox - in Ships and Modules [original thread]
Edited by: Polaris Lumine on 05/12/2004 13:04:35 I'm still fine tuning my (PvE) set up but presently it consists of: Highs 5 x Heavy Launchers (mixture of named types) 2 x 250mm Rails (1 named) Meds 1 x T2 Shield Booster 2 x Shield Hardners ...
- by Polaris Lumine - at 2004.12.05 13:01:00
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220. Temp fixes for Tempest. CCP throw us a bone? - in Ships and Modules [original thread]
I was there. It went quite well. There was quite a few pilots congregated at the Matar monument. A Tempest was destroyed in protest along with a couple of other smaller ships. Cans were left with messages and the protest passed off peacefully and ...
- by Polaris Lumine - at 2004.12.05 12:07:00
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